THE BACKROOM-3D&MOTION#02


2024
Cinema 4D, Adobe Premiere Pro
“The Backroom” is a short-form visual narrative that explores spatial disorientation, liminal anxiety, and uncanny aesthetics through motion and sound. The piece simulates a descent into an undefined virtual void—where nostalgia, memory, and digital decay converge.

Inspired by the aesthetics of internet folklore and architectural horror, this project uses rhythmic editing, ambient soundscapes, and surreal transitions to evoke a sense of unease and curiosity. The repetitive corridors and low-fidelity environments are designed to feel both familiar and alien, immersing the viewer in an atmosphere of looping uncertainty.

This piece is part of an ongoing investigation into digital spaces, glitch aesthetics, and the boundary between the real and the rendered.

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